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uapmd-binding
uapmd-binding
/
dev.atsushieno.uapmd
/
FramebufferInput
/
FramebufferInput
Framebuffer
Input
constructor
(
pointerX
:
Int
=
0
,
pointerY
:
Int
=
0
,
buttons
:
Int
=
0
,
modifiers
:
Int
=
0
,
wheel
:
Double
=
0.0
,
horizontalWheel
:
Double
=
0.0
,
hasFocus
:
Boolean
=
false
,
visible
:
Boolean
=
true
,
pointerOver
:
Boolean
=
false
)