uapmd Render Offline
external fun uapmdRenderOffline(h: Long, outputPath: String, startSecs: Double, endSecs: Double, hasEndSecs: Boolean, useContentFallback: Boolean, contentBoundsValid: Boolean, contentStartSecs: Double, contentEndSecs: Double, tailSecs: Double, enableSilenceStop: Boolean, silenceDurSecs: Double, silenceThreshDb: Double, sampleRate: Int, bufferSize: Int, outputChannels: Int, umpBufSize: Int, progressCb: Any?, cancelCb: Any?): Array<String?>
Returns String4: {success("1"/"0"), canceled("1"/"0"), renderedSeconds, error?} progressCb: (progress, renderedSecs, totalSecs, renderedFrames, totalFrames) -> Unit (nullable) cancelCb: () -> Boolean (nullable)